tag:blogger.com,1999:blog-2313906858673503094.post4471227993184308912..comments2021-03-30T10:28:30.176-07:00Comments on Chrysalis Games: Crunchy Numbers, MmmmSidoniehttp://www.blogger.com/profile/04672763315881318183noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2313906858673503094.post-67421109005139174052010-11-20T12:37:31.868-08:002010-11-20T12:37:31.868-08:00I like it, it'd provide incentive to pick the ...I like it, it'd provide incentive to pick the classes even with spillover stats, with the benefit of additional skill options.<br /><br />Perhaps a way to describe it would be to make 6 of a stat "5+"? The 5 still visually shows your stat is being calculated as a 5, with the + as a signifier that you're capable of the "bonus skills".<br /><br />I do like the idea thatAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-2313906858673503094.post-17125428143849128832010-11-19T07:09:32.472-08:002010-11-19T07:09:32.472-08:00I know exactly what you mean and this is something...I know exactly what you mean and this is something we are going to figure out. One thing we've talked about is having a cap for the extra "floater" points players can assign, and a special cap for certain applications of natural race/class combos. So for example, the total on stats might be 5, but if you can naturally go to 6 because of innate racial intelligence, then you will Sidoniehttps://www.blogger.com/profile/04672763315881318183noreply@blogger.comtag:blogger.com,1999:blog-2313906858673503094.post-47675628440409132362010-11-18T17:16:36.905-08:002010-11-18T17:16:36.905-08:00I have a question: Stat-wise, if an Elf Mage would...I have a question: Stat-wise, if an Elf Mage wouldn't gain anything from the +1 int a Mage gets, what motivation does a person have to play one? The min/maxer in me is dismayed at the possibility of a "wasted" stat for certain race/class combinations.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2313906858673503094.post-91698560000116964792010-11-08T12:04:14.101-08:002010-11-08T12:04:14.101-08:00Your idea for classes is something I have kicked a...Your idea for classes is something I have kicked around for a long time. It is a class-less without being truly class-less, allowing for a lot of customizations. I really think that is going to be a great option. It will prevent cookie cutter characters, as even if someone proves to be so "un-stoppable" when someone else tries to clone that character they are bound to pick something Anonymousnoreply@blogger.com